It is also totally clear that we are doing many things right because so many of you are so heavily invested in the game despite there being some issues, and despite the game being incomplete and in the middle of development. We are working towards addressing them and we are listening to what people have to say. We are acutely aware there are a number of issues in the game-play that need addressing. This is a multi-stage tournament allowing users the opportunity to try and navigate Qualifying, the World Cup Group Stage and the all-important knockout stage en route to a possible World Cup final! There is also a straight knockout Nations Cup played over the month to give national team managers another possible route to silverware! National teams don’t have any impact on the club side of things - they just provide some additional gameplay for those who like to spend time in the 90 Minute Fever world and want the glory (and kudos) of winning the elusive World Cup! Users are able to spend tokens to become the manager of a national team for an entire month, taking part in the 90 Minute Fever World Cup. The game also features a chance to pit your wits against other users with the National Teams feature. They also ensure that your team won’t be removed due to inactivity if you take a break from the game! Pro Memberships give access to a number of experience-enhancing features including the ability to play friendly matches, have Youth Squads, run Youth Academy trials, use the convenient “Autobids” feature and more. They also allow us to add the type of resource intensive and storage intensive features frequently being requested by many of our users that would otherwise not be viable for us to have in the game. Pro Memberships allows us to keep 90MF free of the pay-to-win microtransactions commonly seen in other online football management games. 90 Minute Fever is monetised with tokens that can be spent on Pro Memberships and managing National Teams.ĭue to the unique nature of the 90MF gameplay experience, we have high costs per-user.
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